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Only a few properties of the getRendererServices() command can
be set:
- renderer: allows you to set the current renderer in
use by your movie.
When opening the PopUp beside the #renderer property, the 3DPI
automatically lists the available renderers only, which can
also be returned by clicking on the "PUT" button beside
the #rendererDeviceList property.
Lingo syntax: getRendererServices().renderer
Please Note that changing the renderer
with the 3DPI does not effect the preferred renderer of your
movie, but only changes the active renderer. You can change
the preferred renderer in the Movie-Tab of Directors Property
Inspector.
- textureRenderFormat: allows you to set the default
bit format used by all textures in all 3d cast members. Use
a texture's texture.RenderFormat property to override this setting
for specific textures only.
Lingo syntax: getRendererServices().textureRenderFormat
- depthBufferDepth: allows you to set the precision of
the hardware depth buffer.
Lingo syntax: getRendererServices().depthBufferDepth
All other properties cannot be changed, and so the 3DPI either
displays their values in a grey field, or puts the value in the
message window after clicking on the "PUT" button beside
the properties name.
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